HOME HEALTH AIDE
Our objective for this project was to provide solutions to the Council on Aging that improve the efficiency and scalability of their Fast Track Home (FTH) Program case management workflow. This program currently faces challenges due to fragmented workflows and manual data entry, leading to inconsistent communication across teams and delays in service delivery.
During the research phase, our team conducted nine stakeholder interviews, one hospital observation, and three in-home assessment observations to understand the daily workflows, tools, and pain points of case managers and assessors within the FTH and ESP. Using journey mapping, affinity diagramming, and card sorting, we identified critical inefficiencies such as fragmented workflows, redundant documentation, inconsistent communication, and limited integration between systems. These insights validated the initial project aim and refined the focus toward automation, standardization, and improved resource utilization, setting the stage for designing scalable, high-impact workflow solutions.
During the co-creation phase, our team collaborated closely with COA stakeholders to translate research insights into actionable solutions aimed at optimizing case management workflows. We developed an “Ideal State Action Map” to identify pain points and proposed short-, medium-, and long-term solutions across enrollment, assessment, documentation, handoffs, and follow-ups. Using tools such as ideation workshops, automation prototyping, and interface mockups, we explored opportunities in tool simplification, business intelligence reporting, and CareDirector enhancements. The team also defined task management and alert mechanisms to proactively surface upcoming actions and deadlines for case managers, ensuring that critical follow‑up and handoff tasks are never overlooked.
Download Co-creation PresentationDuring the refinement phase, our team conducted 26 interviews and co-creation sessions with case managers, supervisors, and the CareDirector team to validate and adapt initial solutions based on stakeholder feedback. We refined two core proposals: implementing workflow automations and redesigning the CareDirector interface. Automations addressed issues of manual data entry and scheduling inefficiencies, while the redesigned dashboard introduced task prioritization, alerts, and guided workflows to streamline navigation and reduce cognitive load. Our team also fine‑tuned task triggers and alert behaviors based on user feedback, ensuring that high‑priority tasks and client follow‑ups are surfaced at the optimal times. These improvements aim to reduce administrative burden, enhance accuracy, and increase case management efficiency in both the short and long term.
Download Final PresentationNext steps include rolling out the refined automations after pilot testing with the broader case manager team, collecting structured feedback on task and alert effectiveness, and providing setup guides and training materials to COA leadership and implementation leads to ensure a smooth transition.
At the beginning of this phase, the team focused on polishing the two new scenarios that were created during the spring semester; What is Caregiver Burnout and Having a Conversation about End-of-Life Wishes. Once the new scenarios were refined and packaged, the team tested the experience with VR Developers and non-caregivers to receive feedback on the VR implementation as well as the educational content. This was to ensure that the entire virtual training experience was refined to the point that it was ready for testing with the greater Cincinnati caregiver community.
During this phase, the Live Well team tested with caregivers and refined the experience based on interview feedback. The insights led to improved testing procedures and the development of tutorial material on usage of the Oculus headset and motion controllers. The team also polished the five scenarios by fixing bugs, integrating COA branding into the user interface of the experience, and adding elements to make the experience more immersive.
Download Mid-Semester PresentationDuring this phase, the Live Well team worked with COA to dive deeper into the end-to-end experience of the VR game. This included developing take-home materials for participants, integrating hand tracking into the experience, building a public website for testers, and exploring third party options for game testing and deployment.
Download Mid-Semester PresentationThe Program of All-Inclusive Care for the Elderly (PACE) is an innovative care model that provides comprehensive medical and social services to older adults who wish to remain at home rather than being placed in a nursing home. The Council on Aging (COA) is responsible for the implementation of a PACE program within Hamilton County, resulting in the need for internal and external communication tools. Live Well was tasked with developing these tools alongside COA, ensuring that they better communicate PACE’s services and capabilities to staff, providers, and clients (older adults) and are designed without bias and people centered.
Starting with the research phase the team developed three goals to keep in mind moving forward. 1. Gather a functional understanding of PACE programs nationally, state-wide, and individual scale. 2. Clarify and map various stakeholder journeys within the PACE program. 3. Develop tools (s) for potential clients, providers, and staff to assist in defining and communicating the PACE program in people-centered and unbiased ways. These goals helped us frame our research about PACE at the National, Ohio, and COA levels to learn that overall, current resources offered to potential clients are overwhelming and difficult to comprehend, especially when comparing COA programs. From our interviews and tour at Florence PACE, we were able to develop a summary of what PACE is: an all-inclusive, individualized, managed, “one stop shop” healthcare model for older adults who need support, but want to continue to live independently. Going into the ideation phase, we took our newfound definition of PACE and research to begin ideating on concepts proposals.
Following the research phase, the team transitioned into ideation, beginning with additional research on Ohio Medicaid Programs and the Ohio Department of Aging. We also benchmarked communication and comparison tools used by PACE programs, other medical communication platforms, and non-medical tools. Our research highlighted the importance of using visuals such as images and infographics, chunking information, and incorporating clear visual dividers to enhance understanding for older adults. We also conducted observational research at the Aging and Disability Resource Center (ADRC).The team established opportunity areas through two ideation activities: Post-it Note Mapping and Rapid Ideation. The Post-it Note activity helped us identify three core questions to guide our concepts: What is PACE? Who is PACE for? How do I enroll in PACE? Using these questions as our foundation, we brainstormed multiple ideas during the Rapid Ideation session, ultimately identifying the three PACE Communication Commandments: Honesty, Accessibility, and Relevancy. These principles emphasized the need for trustworthy, humanistic information; usability and inclusive design; and audience-specific, tailored messaging. Our ideation processes resulted in twelve initial concepts spanning various mediums, such as brochures, one-pagers, a video, a website, and social media content. These materials are designed for an audience of case managers, assessors, caregivers, older adults, and specialists. Key content areas include a comparison of PACE services, a clear explanation of the PACE program, an elevator pitch, and talking points for staff. By following the PACE Communication Commandments, the team ensured that all concepts are accessible, relevant, and unbiased, addressing the needs of the intended audience effectively.
During the refinement phase, our team incorporated feedback from the COA PACE stakeholders to identify and define five key concept directions: the ADRC Training Script, PACE Tour Video, Enrollment and Outreach Event, PACE Overview, and PASSPORT to PACE Bridge Program. When developing each concept, the team benchmarked existing materials, events, and videos to see what considerations were important to include within our deliverables. As part of this process, we created detailed proposal documents to outline each concept. Our first and most feasible concept, the ADRC Training Script, is a document outlining talking points from existing COA scripts that can be used as an internal reference guide to answer PACE related questions. For the PACE Tour Video—a tool to highlight life, culture, and services offered at PACE of Cincinnati—we prepared three scripts: a 3-4 minute video for potential PACE participants and caregivers, a 3-4 minute video for healthcare professionals, referral sources, and potential job applicants, and a concise 30-second to 1-minute version for caregivers. To complement these scripts, we created storyboards detailing the video narrative. The Enrollment and Outreach Event—an event to introduce the PACE center and educate on PACE eligibility and enrollment—includes an itinerary and marketing strategy to prepare for and host the event, also supported by a storyboard to better visualize the event’s flow. The PACE Overview—a concise one-pager to be distributed internally—educates Area Agency on Aging (AAA) staff about the PACE program, its target audience, and the distinctions between PACE, PASSPORT, and MyCare Ohio. Finally, the PASSPORT to PACE Bridge Program is an opportunity to address potential gaps in care for older adults during the PACE enrollment process. For this concept, we created a service blueprint and program proposal to provide immediate care while navigating Medicaid and PACE enrollment requirements. By the end of the refinement phase, the team successfully developed five comprehensive concepts to present to stakeholders.
During the refinement report-out, project stakeholders identified two concepts that are feasible for implementation now after minor adjustments: the ADRC Training Script and PACE Overview. The PACE Video Tour and Enrollment and Outreach Event both need PACE of Cincinnati to open before they can be implemented, while the PACE to PASSPORT Bridge Program needs further approval and logistics questions answered before implementation. Next steps for the PACE project include minor edits to each concept proposal document as well as the transfer of documents from the Google Suite to Microsoft. The team also standardized a branded header to include on all proposal documents. For ease of use, files such as the PACE Overview were made editable to the entire stakeholder team by transferring the deliverable to Microsoft Powerpoint rather than Figma.
The goal of the COA PASSPORT project is to simplify the PASSPORT enrollment process, which helps eligible older adults receive care and support in their homes rather than in nursing homes. Sponsored by the Council on Aging of Southwestern Ohio, this project targets Medicaid-eligible seniors in Butler, Clermont, Clinton, Hamilton, and Warren counties. COA seeks to streamline their processes to handle current inefficiencies and prepare for future growth in demand.
In the research phase of the COA PASSPORT project, our team conducted both primary and secondary research to gain a comprehensive understanding of the existing PASSPORT enrollment process. Primary research included interviews with key stakeholders, such as clients, service providers, and COA staff, which provided first-hand insights into the pain points and inefficiencies in the process. We also conducted shadowing sessions to observe the actual workflow and interactions within the PASSPORT program.
Secondary research involved benchmarking similar programs and studying best practices in Medicaid and other eligibility-based services. This helped us identify potential areas for process improvement. The research phase also revealed the need to adjust the project’s focus slightly to address issues of communication and data management, which emerged as significant barriers to efficiency.
During the co-create phase, our team brainstormed a variety of concepts aimed at simplifying the PASSPORT process. These included ideas such as creating a more intuitive communication template, developing automated data processing tools, and introducing physical and digital tools for MES to streamline their workflow. We also considered implementing AI-based tools for case tracking and developing more comprehensive training materials.
Not all ideas were pursued; some, like advanced AI implementations, were deprioritized due to resource constraints and a focus on more immediate solutions. The direction chosen emphasized practical, short-to-medium-term solutions that could be co-created with stakeholders for immediate impact. Stakeholder feedback played a crucial role in refining these concepts, ensuring they were both feasible and aligned with the needs of COA and its clients.
In the refinement phase, our team focused on narrowing down and enhancing the initial concepts based on feedback from the ideation phase. We refined the PASSPORT process map and personas to better reflect the real-world challenges faced by stakeholders. The toolkit components, such as the communication template and MES training materials, were further developed to ensure they addressed the key pain points identified during research.
Final deliverables included a comprehensive toolkit categorized into short-term, medium-term, and long-term solutions. These deliverables were chosen based on their potential to streamline the PASSPORT process efficiently while laying the groundwork for future enhancements. The team ensured that all final outputs were practical, actionable, and could be implemented in phases, allowing COA to gradually improve the PASSPORT program.
Write here about next steps for the project, or include any important documents the sponsors wanted or needed at the wrap-up of the studio. Is this being carried over to the next semester?
This project is continuing in the Fall 2024 semester, where we will focus on expanding and validating the tools and processes developed this semester. Specifically, we will create onboarding documents to ensure a smooth transition and continuity into the next semester. Our goals include:
1. Developing and Validating the toolkit with key stakeholders, including COA employees.
2. Developing a comprehensive training materials for COA employees on the proposed interventions.
3. Internally test the tool proposals within COA.
4. Continuing the refinement of tools and processes to ensure they meet the needs of all stakeholders and contribute to the simplification and efficiency of the PASSPORT program.
These steps will help ensure the project's sustainability and effectiveness as it moves into the next phase.
At the beginning of this phase, the team focused on polishing the two new scenarios that were created during the spring semester; What is Caregiver Burnout and Having a Conversation about End-of-Life Wishes. Once the new scenarios were refined and packaged, the team tested the experience with VR Developers and non-caregivers to receive feedback on the VR implementation as well as the educational content. This was to ensure that the entire virtual training experience was refined to the point that it was ready for testing with the greater Cincinnati caregiver community.
During this phase, the Live Well team tested with caregivers and refined the experience based on interview feedback. The insights led to improved testing procedures and the development of tutorial material on usage of the Oculus headset and motion controllers. The team also polished the five scenarios by fixing bugs, integrating COA branding into the user interface of the experience, and adding elements to make the experience more immersive.
Download Mid-Semester PresentationDuring this phase, the Live Well team worked with COA to dive deeper into the end-to-end experience of the VR game. This included developing take-home materials for participants, integrating hand tracking into the experience, building a public website for testers, and exploring third party options for game testing and deployment.
Download Mid-Semester PresentationThe Elderly Services Program (ESP) within the Council on Aging (COA) helps older adults remain safe and independent in their homes by providing senior home care services. These programs are funded by county tax levies and an eligibility assessment for specific home care services is determined by a care manager during an in-home visit. The current ESP program administration, including client assessment, co-pay calculation, and billing no longer effectively meets the needs of all stakeholders: clients, caregivers, care managers and accounting involved in the process. It has become increasingly complex for clients to understand eligibility and their co-pay through the current system. As a result, it is also difficult for care managers to effectively communicate with clients how their bills are being calculated.
Livewell continued the previous semester’s work on redesigning the Elderly Services Program by refining the education materials and distributing them to COA in order to conduct training sessions. Mock sessions were then held to test the Assessor’s and Care Coordinator Specialist’s (CCS) knowledge of the new ESP process as demonstrated by the steps highlighted in the calculator. In order to prepare for live testing, the Assessor and CCS were given scripts with consistent language to prevent client confusion. To collect insights from clients during the initial face-to-face visits and phone calls, the team created an ESP master sheet that links to a survey for the Assessor and CCS to fill out after their visits. The team also revisited the contribution strategies and refined them before sending them out to providers and clients for the live testing phase. As a result, at the end of phase one, the team began receiving the first sets of contribution data through a master sheet that was created for COA’s Billing and Accounting team to fill out.
Throughout the ideation phase, the Livewell team continued to collect contribution data from live testing and compare it to data from previous years of contribution. After the research report out, the team was posed the question of how to make clients continuously donate. Different ways of acknowledging the client’s contributions were benchmarked and ultimately, acknowledgment letters were the decided method. To further prepare the Assessor and CCS for live testing, new mock sessions were held to go through the calculator and their scripts. The team then co-created with COA to further refine these scripts before live testing. Once live testing began, the team started receiving survey and ESP master sheet responses which led to refinement of the calculator and survey questions. The team also created new Financial Disclosure Journey maps to visualize the ESP journey: one to summarize the process and one to outline every possibility when it comes to the enrollment of clients.
Starting the refinement phase the COA team decided to postpone testing and further refine the ESP proposal. To refine the ESP proposal, the Livewell team created two new versions of the calculator: options two and three. Option two has six tiers and no subtiers and option three has six tiers and four subtiers. As the educational materials explained the previous calculator, they were refined to reflect the changes seen in options two and three. To further refine the ESP proposal, the team also benchmarked different qualifications of liquid assets to simplify the material collection process. From that research, the team then created a proposal to ask consumers only for their retirement accounts, bank accounts, and investment portfolios. The team also established a new proposal for the expense deduction process, utilizing a living expense threshold (25%) and a medical expense threshold (7.5%). To simplify this process for the Assessors and CCs even further, the team benchmarked different means of material collection prior to the face-to-face visits, resulting in two suggestions: voice form and Microsoft forms. Since the contribution strategy collection period was now over, all data was gathered and used to find the total revenue, growth rate, and percentage of clients reached. Although the data is not entirely comparable, the Butler contribution strategy achieved better results overall.
This project will be handed off to the COA team to continue testing. They will receive editable versions of the contribution strategies, the calculators, educational materials, and the ESP map booklets. The Livewell team made calculator recommendations with options two and three that COA will then use to make a decision on which option they want to implement after more testing. The COA team will also make a decision on the contribution strategy implementation after seeing the results from testing this spring, possibly testing them again.
The Elderly Services Program (ESP) within the Council on Aging (COA) helps older adults remain safe and independent in their homes by providing senior home care services. These programs are funded by county tax levies and an eligibility assessment for specific home care services is determined by a care manager during an in-home visit. The current ESP program administration, including client assessment, co-pay calculation, and billing no longer effectively meets the needs of all stakeholders: clients, caregivers, care managers and accounting involved in the process. It has become increasingly complex for clients to understand eligibility and their co-pay through the current system. As a result, it is also difficult for care managers to effectively communicate with clients how their bills are being calculated.
We used our understanding of the ESP billing system to build a journey map which helps both parties (Live Well & COA) to better understand the touchpoints between clients and COA stakeholders. Our team conducted secondary research on Alternative Payment Models (APMs), which are innovative methods collecting payment from clients or customers. Based on our findings, we presented five different APMs and case studies for each. For our primary research, we crafted interview guides and conducted interviews with ESP clients, internal COA employees, employees from surrounding counties participating in ESP, as well as Home Delivered Meal partners who provide free meals to clients enrolled in the ESP program. Primary and secondary research findings came together to create key opportunity areas: Leveraging Connections, Increased Donation Opportunities, New Payment Model, Education, Streamlining for everyone, Using these opportunity areas and our presentation of APMs, our team conducted a co-creation activity where each COA sponsor was asked to mix and match their ideal payment system using a card-sorting method.
Following the research report-out, we analyzed the APM Opportunity Mix and Match activity results and found that most people wanted to incorporate a fixed rate into the new billing system.The topic of donation had been brought up multiple times, so we benchmarked some successful donation systems and presented them to COA in a weekly call. To further understand the future role that donations could play in the new system, our team hypothesized that generational demographics may play a crucial part in generating more donations, based on secondary research and data analysis. Based on responses from COA employees’ activities and group discussion, we decided to implement a tiered payment system for ESP Services. Our team activated existing personas from the Live Well Loft to demonstrate how the tier system would work, through John and Loretta’s eyes. To test our tier system, we conducted an activity during another co-creation session, where COA employees were instructed to ideate what each tier would look like, specifically.
We began this phase by ideating how COA would collect financial and asset information from clients within the new payment system by another round of secondary research. We benchmarked other organizations who also require financial verification, and coded the components that showed up on these forms most frequently. This process allowed us to create another co-creation activity to complete with COA’s help. The outcome of this activity allowed us to understand what components of a client’s financial picture COA would need to equitably calculate a co-pay within the new system.Finally, we refined our tier system to have three main tiers, and two sub-tiers after coming to a realization that we could rework the system to be even more equitable. Our team created countless formulas and an Excel dashboard to monitor how different clients’ bills might be calculated. COA provided us with real client data, so we were able to run these financials through our system to understand whether clients would be equitably served.
We drafted an updated journey map, as well as a potential Income and Expense Verification document. With that data, we generated different graphs to visualize how many clients would fall into each tier. Our team concluded that we must add one additional tier to our proposed system in order to aide in potential 5% additional revenue growth for COA, while improving equity for clients all over South Western Ohio.
This project will expand into the next semester to adequately gauge the validity of this system with key stakeholders. The conceptual rollout strategy will be as follows:
-Identify Key Stakeholders via Stakeholder Map for billing system validation.
-Validate new billing system with 10 clients and COA core employees.
-Create a toolkit of educational materials.
-For clients, a program flier will be designed and for COA employees, training materials will be developed.
Council on Aging is a leading resource for older adults to stay independent at their homes. With the increase in the older adult population, COA’s role is increasingly important. Currently, access/navigation to this information is multi-faceted with multiple stakeholders. This goes beyond the call center and website provided by COA staff for individuals enrolled in all COA programs. However, COA currently has a “front door” that is in multiple formats, which can result in confusion. The Live Well Collaborative team has partnered with Council on Aging to better understand what is the best “front door” for COA based on their different stakeholders’ needs.
The research phase consisted of an exploration of COA’s front door, secondary research, and initial interviews. With the help from interviewing COA staff, we created a systems map to understand the steps of users signing up for a service from initial outreach to internal assessment and after. We conducted secondary research on current intake processes in similar fields and websites for older adults. After creating website audits and intake overviews, we pulled key take-a-ways of successful customer opportunities and pain points we could learn from for ideation.
The ideation phase began with finalizing primary research. We conducted surveys sent to the COA network of Older Adults, Caregivers, and Providers for data on the current COA website and intake process. Looking at the google analytics website traffic, we were able to identify more pain points and average user demographics. Next, we finished our initial interviews and developed personas highlighting users’ needs. The team created task flow charts to see where each user was interacting on the website. Using Figma, each team member made features and visuals for the home page. After critiques, the team collaborated to produce a final wire frame. We presented the proposed home page and co-collaborated with COA during our report out on content.
We have tested our UX prototype and got feedback on UI design with 9 stakeholders: 7 older adults, 1 caregiver, 1 service provider. We tested the new features including the self-help tools and funneling systems, consolidated menu tabs, and website interactions.After synthesis, we refined the prototype in the following aspects: the content (wording and placement), interactions, page layout (content and visual hierarchy). For example, we improved the page visual flow, added assistive interaction elements, and rearranged the key information sections to users. Finally, our refined prototype was able to meet stakeholders’ needs through inclusive design, intuitive navigation and stakeholder empowerment.
During the fall semester, Live Well was tasked with exploring the navigation of a COA user then focusing on the website navigation. We also took a look at the intake process and made suggestions to be an option with the online experience. Live Well will continue research and ideation along with COA and a developer this upcoming spring semester to implement and further develop the content started this semester.
The sponsor of this project was Council on Aging of Southwestern Ohio (COA). Each year, COA provides more than a million home delivered meals to older adults who qualify and provides congregate meal services across five counties in and around Cincinnati. The Home Delivered Meal and Congregate Meal programs are designed to assist older adults in meeting their nutritional and social needs. With the number of 60-plus individuals increasing there has and will continue to be a rise in demand for older adult care services. This population shift, along with the pandemic, record levels of inflation, and significant innovation from competitors within the meal and grocery delivery space have caused COA to reconsider existing services and how they might address these changes and develop interventions and new partnerships that better meet their client’s needs. The goal of this project was to evaluate the existing Home Delivered Meals and Congregate Meals programs, identify opportunities to modernize and expand the services, refine new program and service specifications, and develop an implementation strategy. This project will also consider solutions to combat mental health and isolation common amongst older adult populations. This project’s target was individuals 60 plus years of age within Southwestern Ohio (Hamilton, Clinton, Warren, and Clermont Counties).
During the research phase of the project, the Live Well team spent time understanding the current home delivered meal program and congregate meal program and benchmarked competition within the meal and grocery delivery space. We also reviewed data on the current system and counties served, sent to us by COA. The team then worked to visualize the data and information gathered during the secondary research. In addition to secondary research, we also conducted a total of 29 interviews (six COA team members, nine providers, eleven older adults, one driver, and two design researchers), observed the Meals on Wheels facility, did a ride-along with a meal delivery driver, and conducted a home delivered meal taste test within the office. To analyze our research findings, the team created a journey map of the current system (from the produce/provider and older adult perspective) with pain points plotted along each step. And conducted an affinity mapping exercise to consolidate insights from interviews and research into topic areas for the ideation phase. We also created seven unique personas based on the older adult interviews. Finally, we used the combined insights from the research, interviews, observations, taste test, journey map, affinity mapping, and personas to make a SWOT analysis diagram.
During the ideation phase of the project, we focused on using insights from the journey map and pain point diagram, affinity mapping exercise, personas, and SWOT analysis to inform ideation sessions. First, we conducted a brainwriting activity using the topic areas generated during the research phase. The concepts from brainwriting informed our final topic areas: packaging, food variety, partnerships, older adult wellness + education, and database + systems. We held two more ideation sessions before refining and plotting concepts along a near, mid, and far graph. From here, our team did a series of refinement and iteration sessions before organizing the concepts by topic area and conducting further research on them (based on COA’s level of interest). We concluded this phase with an exploration into a packaging example and creating the initial framework for the database.
Download Ideation PresentationDuring the refinement phase, the team collected feedback on the concepts from ten older adults and the COA team. This input was used to add more detail and refine the existing ideas. The concepts expanded upon during this phase were local partnerships (with chefs, restaurants, farms, and grocery stores), Energy Meal Packs, food truck services, provider/partner/older adult summit, meal companion, delivery strategy, Meals & More program, packaging, and overall systems. Each concept was outlined in the implementation strategy document. The team also created several system maps and diagrams explaining the new system and all services included under the Meals & More name. Three additional documents were created outlining the Meals & More Program, proposed summit, and research links for future reference. Discussions with COA lead to the idea to host a summit that would bring together local voices and experts to ideate with the COA team and COA providers. This summit will then inform further partnerships and the expansion of this semester’s concepts.
Download Final PresentationThe COA team has scheduled a summit meeting to gather providers and new local partners for discussions about the future of home delivered and congregate meals. The meal companion program work will be integrated into current social isolation efforts. Ideas, partnerships, insights, and implementation plans will be carried on by the assigned COA team member to bring the ideas to life.
At the beginning of this phase, the team focused on polishing the two new scenarios that were created during the spring semester; What is Caregiver Burnout and Having a Conversation about End-of-Life Wishes. Once the new scenarios were refined and packaged, the team tested the experience with VR Developers and non-caregivers to receive feedback on the VR implementation as well as the educational content. This was to ensure that the entire virtual training experience was refined to the point that it was ready for testing with the greater Cincinnati caregiver community.
During this phase, the Live Well team tested with caregivers and refined the experience based on interview feedback. The insights led to improved testing procedures and the development of tutorial material on usage of the Oculus headset and motion controllers. The team also polished the five scenarios by fixing bugs, integrating COA branding into the user interface of the experience, and adding elements to make the experience more immersive.
Download Mid-Semester PresentationDuring this phase, the Live Well team worked with COA to dive deeper into the end-to-end experience of the VR game. This included developing take-home materials for participants, integrating hand tracking into the experience, building a public website for testers, and exploring third party options for game testing and deployment.
Download Mid-Semester PresentationThe Elderly Services Program (ESP) helps older adults from Cincinnati to Oxford, Mason to Wilmington, and everywhere in between remaining safe and independent in their homes by providing senior home care services such as personal care, housekeeping, meals, transportation, and more. COA provides more than a million hours of home care assistance and a million meals a year, and the need is increasing with the aging of the baby boomers; The number of Ohio counties where there are more people 60 and older than there are residents under age 20 has grown from none in 2000 to what likely will be well more than half of the state in 2020.Funded by tax levies, COA serves 12,000 adults through the Elderly Services Program in Butler, Clinton, Hamilton, and Warren counties. With the growing 60+ population and shifting tax base, COA is facing the need to serve more seniors with less funding.
During the research phase, the Live Well team started the project by analyzing and conducting a S.W.O.T of all of the Elderly Service Programs (ESP) provided by COA. This included conducting interviews with COA employees and partners to gather information and map out how each service functions, the current challenges within the system, and the opportunities for improvement. From there, the team created system maps of how the services interact with each other and how an older adult would get referred to a service. Then the team was able to identify opportunity areas for improvement as well as current gaps in the services provided. These opportunities were presented during the research report-out and narrowed down to two categories; Mental Health and Social Isolation.
During the Ideation Phase, the Live Well team began to benchmark and ideate new services and improvements to current services that touch on mental health and social isolation in older adults. One of the more successful tools the team used to ideate new services was that during each weekly check-in call, the team conducted mini co-creation activities to get information/feedback from the COA team. The co-creations were designed to map out and understand COA’s current relationship with the focus areas and narrow down which ideas the team should continue to pursue. Parallel to these weekly activities with COA, the team continued in-depth interviews with community and COA stakeholders and tailored the interview questions to focus on mental health and social isolation. During the Ideation report-out, the team presented 15 service ideas and worked with COA to narrow it down to 3 concepts that would be taken into the refinement phase.
During the Refinement Phase, the Live Well team mapped out how an older adult would interact with the 3 new service concepts and the levels of involvement COA would need to have in order to implement them. The services included; Mental Wellbeing Check-list, Phone a Friend, and Safe Service Hours. Each of these services focused on preventative mental health care rather than reactive care; which is what COA focuses on providing now. By creating preventative care services, the current strain and burden of the reactive care services will begin to lessen leading to less stress for the providers as well as the older adults. The team conducted a final round of interviews to get feedback on how the services could function and the value they would bring. Once the services were refined and mapped, the team created a potential direction for the brand and marketing of the new mental health program(s). This way, COA could envision the impact these services could have on the community and have a starting point to launch them.
During the Spring semester, Live Well was tasked with evaluating the current COA ESP system and identifying pain points, opportunity areas, and service gaps. This project was created to help COA determine its strategic plan for the next five years and how it can continue to serve Cincinnati’s older adult population in an innovative and valuable way.
In 2018, COA provided 1.2 million hours of home care assistance, and the need is increasing as the population of older adults continues to rise with the aging of the baby boomers. Unfortunately, COA has seen a dramatic drop in service utilization due to an increasing shortage of home care assistants nationally. This means clients are going without essential home care assistance like bathing, dressing, light housekeeping, errands, and meal preparation. To fill the gap in-home care assistance needs, non-professional caregivers (mostly family members) need to be trained in specific tasks. Live Well will continue to test and develop an Extended Reality (XR) approach to address non-professional caregiver training. Our goal is to continue down the implementation path by working directly with COA teams that could implement this new technology while leveraging our continuing team members to efficiently create additional content tailored for the chosen teams within COA.
During the research phase, the Live Well team focused on testing as much as possible with as many caregivers as possible. The team developed a post-experience survey that collected data on Gender, Age, Years as a Caregiver, Familiarity with VR Technology, Impact of Scenarios Played, Preference for This Type of Learning, and thoughts on Additional Scenarios that could be added. The team worked with caregivers, professionals, students, and game developers to test the experience.
During the ideation phase, the Live Well team focused on testing and refining the experience. Outside of testing, the group began to ideate and create supporting materials for COA to help implement the new service into their system. These materials included: educational takeaway materials for individuals or group settings, instructions on using the VR technology, brand guidelines for the new service, and a three-year business plan to help launch and sustain the new service.
Download Mid-Semester PresentationDuring the refinement phase of the project, the team wrapped up testing to focus on polishing the experience for the final hand-off at the end of the semester. Before testing was complete, the team joined COA at a Senior Wellness Expo to test with seniors and local service providers. This experience provided context for how the service could function as a COA program and who in the community would be interested in using the training experience. Based on the feedback from COA, the team was also able to finish the educational takeaway materials, brand guidelines, and business plan.
Download Final PresentationThis was the fifth and final semester for this project. The VR experience has been handed off to COA and will become their newest service offered to their clients, called EVRTalk.
In 2018, COA provided 1.2 million hours of home care assistance and the need is increasing as the population of older adults continues to rise with the aging of the baby boomers. Unfortunately, COA has seen a dramatic drop in service utilization due to an increasing shortage of home care assistants nationally. This means clients are going without basic home care assistance like bathing, dressing, light housekeeping, errands, and meal preparation.
To fill the gap in-home care assistance needs, non-professional caregivers (mostly family members) need to be trained in certain tasks. Live Well will continue to test and develop an Virtual Reality (VR) approach to address non-professional caregiver training.
At the beginning of this phase, the team focused on polishing the two new scenarios that were created during the spring semester; What is Caregiver Burnout and Having a Conversation about End-of-Life Wishes. Once the new scenarios were refined and packaged, the team tested the experience with VR Developers and non-caregivers to receive feedback on the VR implementation as well as the educational content. This was to ensure that the entire virtual training experience was refined to the point that it was ready for testing with the greater Cincinnati caregiver community.
During this phase, the Live Well team tested with caregivers and refined the experience based on interview feedback. The insights led to improved testing procedures and the development of tutorial material on usage of the Oculus headset and motion controllers. The team also polished the five scenarios by fixing bugs, integrating COA branding into the user interface of the experience, and adding elements to make the experience more immersive.
Download Mid-Semester PresentationDuring this phase, the Live Well team worked with COA to dive deeper into the end-to-end experience of the VR game. This included developing take-home materials for participants, integrating hand tracking into the experience, building a public website for testers, and exploring third party options for game testing and deployment.
Download Mid-Semester PresentationThe team is moving forward with plans for large-scale testing with caregivers. The goals are to refine the experience, as well as identify market opportunities for commercialization.
In 2018, COA provided 1.2 million hours of home care assistance and the need is increasing as the population of older adults continues to rise with the aging of the baby boomers. Unfortunately, COA has seen a dramatic drop in service utilization due to an increasing shortage of home care assistants nationally. This means clients are going without basic home care assistance like bathing, dressing, light housekeeping, errands, and meal preparation.
To fill the gap in-home care assistance needs, non-professional caregivers (mostly family members) need to be trained in certain tasks. Live Well will continue to test and develop an Extended Reality (XR) approach to address non-professional caregiver training.
Our goal is to continue down the path of implementation by working directly with COA teams that could implement this new technology while leveraging our continuing team members to efficiently create additional content tailored for the chosen teams within COA.
During the Research Phase, the team focused on refining the three existing educational modules and developing two new scenarios. The team worked with COA to narrow down what topics the two new scenarios would focus on through a co-creation activity. The Live Well team helped guide a brainstorming session on Miro and gathered 9 different potential topic areas. From there, the team ideated how these topic areas could be brought to life through VR. Then, through a second co-creation activity, the Live Well team helped COA decide which topic areas would bring the most value to their service and the caregivers they work with.
The two new topic areas focus on Caregiver Burnout and Conversations about End of Life. From there, the team began to research what caregiver burnout is, advice on how to combat it, developed new characters/stories and outlined the dialogue experience. For End of Life Conversations, the Live Well team utilized the COA’s trusted resource, The Conversation Project, and began to research and develop the immersive experience. Parallel to the research and development for the two new scenarios, the Live Well team focused on developing new interactions, assets and refining the current three scenarios.
During the Ideation phase, the Live Well team focused on storyboarding and refining the two new plots for the new scenarios, sourcing new characters, developing animations, developing new interactions, creating new environments, and refining the three existing modules. For developing the new dialogue, the Live Well team conducted focused research on different caregiver situations that the COA team wanted to see represented. For the module Caregiver Burnout, the Live Well team developed new character stories focused on caregiving for someone with ALS, Parkinsons, and splitting the care responsibilities with a sibling. For the module End of Life Conversations, the Live Well team worked with COA to develop the take-aways they wanted their clients to have after going through the experience.
For the development of the characters, the Live Well team held a co-creation session during the Ideation Report-Out Presentation with COA to refine each new character. This was to ensure that the new characters/stories reflected COA’s clients. What the teams developed during the activity was names, genders, demographics, appearance, background, and small details to bring them to life. There were nine new characters created during this activity.
During the Refinement phase, the Live Well team focused on finalizing the two new scenarios and getting them ready for testing in the summer. This included creating new characters to match COA’s client base, building out the new levels and interactions, polishing scripts, working with voice actors, creating soundscapes, and refining the UI for the entire experience. For the new scenario focused on Caregiver Burnout, the Live Well team created an experience that’s designed to help caregivers learn how to identify caregiver burnout and tips on how they can prevent it in their own life.
For the new scenario focused on having a conversation about End of Life wishes, the Live Well team designed a learning experience where the player witnesses a stressful decision-making moment for the caregiver Luis about his father’s end-of-life wishes. The player is then transported into a different moment when the caregiver Luis and his father Manuel have an opportunity to talk to each other about the future. Once the player has finished steering the conversation, they are transported for a third time into the future, similar to the opening sequence. However, this time, the scene is calmer and in a different location to signify the impact the conversation had on the moment. This learning module has been designed to inspire COA's clients to have this conversation and begin to plan for the future.
In 2018, COA provided 1.2 million hours of home care assistance, and the need is only increasing as the population of older adults continues to rise with the aging of the baby boomers. Unfortunately, COA has seen a dramatic drop in service utilization due to an increasing shortage of home care assistants nationally. This means clients are going without essential home care assistance like bathing, dressing, light housekeeping, errands, and meal preparation. To fill the need for home care assistance, nonprofessional caregivers (mostly family members) need training in specific tasks. Live Well developed Virtual Reality (VR) and Augmented Reality (AR) capabilities by taking a multimedia approach to address nonprofessional caregiver training.
During the research phase the Live Well team took two paths: an investigation of new technologies and validation of the product created so far. To learn about new technologies in the VR and AR space the students conducted primary and secondary research into recently developed apps, products, and platforms such as 3D video educational tools, up-to-date mobile VR platforms, and more.
The team validated the product by conducting ad-hoc testing inside of Live Well and guided testing with COA employees. In these tests, the team utilized fly-on-the-wall observation of the COA employees using the VR headsets in order to see how well the product stands on its own when no explanation of it is given (which will be the case in its final implementation). Believability and validity of the educational content were also important targets of the research. It was important that the conversations portrayed in the game were realistic and actually help caregivers care for their family or clients in real-world situations. The team also conducted A/B tests of UI elements to find the most user-friendly and approachable interface.
During the Ideation phase, the team focused on finalizing the details of the scenarios they would tackle next, and then started development in Unreal. This entailed writing and revising scripts for Voice Actors, discussing blocking and scripting in the VR game, and evaluating Voice Actors that would appear in the game. In order to build the experiences in Unreal the team finalized character models and animations, implemented new interfaces more in tune with the new experiences, and scripted all of the events and interactions that are a part of the scenarios.
Download Ideation PresentationThe Live Well team finished working prototypes of the next two caregiver scenarios and implemented some of the feedback heard during the ongoing testing that occurred throughout the semester. As of the end of 2020 there are working implementations of Incontinence and Hallucination education experiences that are next up for testing, and the first round of testing has occurred for the Medication Management scenario with some low hanging fruit revisions already made.
Download Refinement PresentationMoving forward the team will research, write and develop more scenarios and training exercises that address other key topics (some early possibilities are scenarios like optimizing home safety and managing client expectations around caregiver responsibilities). They will also will continue testing the new scenarios, and if possible, test with Caregivers themselves.
Sponsored by COA, our aim for the semester was to continue developing and readying the onboarding platform for the HHA App. In addition, to connect and strategize implementation for app integrations suggested from the previous semester. Overall, creating the best system possible for onboarding home health aides into the developing app and ensuring they have a smooth matching process through the design of their profile.
We began the project by looking further into integration specifics for partners we had identified the previous semester. We needed a partner that could handle multiple aspects of the developing app including completing a background check, handling e-documentation, potential training courses, and payment enrollment. After researching companies we found that could fit our needs, we compiled a pdf showcasing each’s potential integrations along with their API details.
During this process, we also brainstormed user testing methods that could help us receive feedback on the overall flow of our prototype and specific profile characteristics. We looked into unmoderated vs. moderated user testing (a whole other hurdle during COVID-19), surveys vs. observation, and controlled environment vs. remote. Ultimately, we created three separate user tests and defined success as the HHA onboarding process being comprehensive, customized around + for opportunities, and easy to use.
Before beginning user testing, we took the time to revise the prototype based on feedback we received last semester. This allowed us to put our best version forward for more conclusive feedback.
The majority of this phase was spent conducting user testing and synthesizing feedback for changes. We were able to oversee two separate user tests; the first being a prototype walkthrough and the second being a profile survey.
The prototype walkthrough’s objective was to showcase the current ease of use and necessity of steps presented. We were able to secure 6 users for testing. This testing was a huge insight to our overall user flow and ultimately allowed us to simplify what we were creating. The feedback highlighted a few steps that worked better as optional (i.e. background checks, skills screening, and training) along with a few overlooked interaction components (i.e. back button and skipping sections).
Our second user testing scenario focused on the new profile design. We sent out a short survey detailing the specifics of each profile section and received feedback from 8 users. Overall, the profile’s design seemed very intuitive, but we were able to pinpoint early where some of the contentious points lied (i.e. wage ranges and client reviews).
Throughout the semester, our final deliverables changed and molded into different things. By the refinement phase, we were focused primarily on researching and strategizing training partners for future implementation.
We identified three phases that the training for the HHA App would have to live through and showcased the best partner for each portion of the phase. Researching things like potential for scaling, funding, sustainability, price points, and more allowed us to make informed decisions around what would work best for the app.
In refinement, we also spent some time re-solidifying the user flow and information architecture; making sure every part of the process was represented and fit into its current location.
The user testing we had conducted earlier allowed us to give suggested changes based on the insights presented in the feedback. After synthesizing down the feedback and including graphic representation, insights were made clearer and more concise.
Looking forward, many decision points surrounding the end look and feel of the HHA App lie with COA and their included partners. Live Well was able to provide up-to-date user testing, revised user flows, and research on potential integration partners to everyone involved in the project.
The Live Well team will assess the current Home Health Aide (HHA) training curriculum and pathway and develop scalable phase solutions.
Phase 1 focuses on Identification. Here the team will identify all parts of the curriculum as it exists now: print, in classroom, online, etc. This includes skills evaluation and an experience checklist. Phase 1 will be in consultation with Mercy Neighborhood Ministries (MNM). The team will start with Mercy curriculum as the foundation for training materials. Then the team will develop a new outline of curriculum and propose how parts would exist/determine format while also considering how this integrates with OPAL.
Phase 2 follows with Assessment. The Live Well team must develop an optimal format (print vs digital vs in classroom) for the different parts of the curriculum, test with stakeholders, and consider how it integrates with OPAL. At this point, the team needs to determine the breadth of materials that have to be rewritten/formatted and determine what can be reasonably done in the time frame of the semester.
Phase 3 focuses on Scalable Curriculum Roadmap development. The team will develop phases of curriculum for career growth (ie. volunteer, homemaking and homemaking/personal care and finally determine how it integrates with OPAL.
In the Research phase, the Live Well team evaluated the current system of entering the HHA field and decided to redefine the aim of the project. The team zoomed out to focus on infrastructure surrounding entry into becoming a HHA through COA. By looking through the scope of the pre-existing CDC platform by COA, the team could identify how to best align with COA’s goal, to expand the HHA workforce. Research entailed benchmarking parallel career paths and potential partners as well as stakeholder interviews. From the research, the team was able to understand COA’s background history, what worked and didn't work, and identify potential training tools. Building a user roadmap also helped break down the journey and tools necessary to becoming a HHA. Finally, the team determined the objective to be broken down in two parts: Entry + Retention. In conversation with COA, the team identified where COA’s best practices could be aligned with potential interventions moving forward. The Live Well team ultimately decided to focus on Entry.
Download Research PresentationBased on discussions with COA, the Live Well team recognized an opportunity in building off the current CDC model. The refined goal became to establish HHA entry, attracting and training a new CDC workforce. Deliverables were broken down by each step in the application process. The team continued interviewing some key stakeholders to validate decisions implemented across the proposed system. Currently, Live Well has already created an ongoing system for client + aide interaction through the OPAL mobile app. To preface this system, the team created the OPAL web platform. The OPAL web platform focuses on entry, the onboarding process for a potential HHA. Entry is broken down by a series of steps identified by examining the current onboarding process. The majority of the ideation phase focused on benchmarking what current tools look like in the caregiving market in order to create the best entry platform to attract and train new CDC workforce. Potential deliverables in the ideation phase include recommendations for each step of the onboarding process; create an account, eligibility assessment, skills screening, baseline training, payment methods, and creating a HHA profile. The final deliverables to establish entry framework were broken down by two options: attraction and training. During the Ideation report out, clients decided focusing on building components of the attraction option. The attraction option included next steps to focus on creating the applicant web portal (to make onboarding intuitive and efficient), integrating digital systems (to create less paperwork), and creating a more HHA friendly OPAL profile for the mobile app.
Download Ideation PresentationThe project on HHAs started with the initial goal to improve the training process. After zooming out to evaluate how COA could best serve the HHA workforce, the Live Well team chose to focus on entry over retention of the HHA workforce.
The final task came to creating an onboarding system to enforce attraction through the OPAL Web Platform. During the refinement phase, the team built out the wireframes of the OPAL Web Platform to address three key pain points they saw in the current onboarding system. The current onboarding system processes paperwork physically, provides a background check too late in the process, and offers no transparency to the overall HHA application process.
The team's proposed OPAL Web Platform addresses these pain points by introducing a set of digitized processing partners, moving the background check to fit in initial steps, and creating an informed application process. The final deliverable packages each page of the web platform in Adobe XD with potential to hand off to COA's selected web developer partner.
In addition to web development hand off, the team also provided a list of recommended partners for the third party platforms connected to OPAL Web. Additional benchmarking can be found in the Appendix. To translate into the OPAL Mobile App, the team also provide a revised version of the HHA profile to showcase personality compatibility based on insights from our ideation report out. All together, the proposed OPAL Web Platform is an onboarding system that solves entry barriers for Home Health Aides.
Since this studio does not continue next semester, the team handed off the wireframes to COA’s partnering developer, Gaslight. They are packaged in Adobe XD for best practices.
Since the Final Presentation, the team has also included a wireframe to extend what the web portal could look like post-onboarding to keep all documentation in one accessible place.
In the prior summer semester studio, COA tasked Live Well with accessing the current aide scheduling ecosystem by completing a needs assessment for all stakeholders (client, aides, and COA) and proposing a system that will ultimately increase service utilization. For Fall 2019, Live Well designed a holistic software system to be used by aides, clients, caregivers and care managers. Ultimately, this system aims to connect quality aides to clients in need of help around the home in a way that hasn’t been done in this industry yet. For Spring 2020, the Live Well team, in conjunction with COA’s Innovation Lab, will be testing the system created. They will also identify the ideal users and how to transition research and content effectively, so progress on the system continues.
The Live Well team conducted the first round of testing with Care Managers, Aides and CCS involved in prior semesters of the project and new voices. Through online surveys the team gathered what information was needed for each user and what could be automated in their day to day tasks. The team was then able to map out information gathered from different users versus the software itself through the three different phases of the software: onboarding, matching, and ongoing care. This created the four “stakeholder” functional maps: client, aide, care manager, and the home health care software.
The Live Well team conducted the second round of testing with a potential aide market identified at the start of the semester, which was made up of students in the medical/nursing/social work field. Through surveys, the team was able to gather ideal compensation for an aide position and what benefits need to be highlighted while onboarding this aide market. The team also did a comparative analysis of other services like Uber and Doordash along with other Area Agencies on Aging. This gathered research helped form the way messaging should be conducted in regards to marketing this software/job to clients and aides.
Download Ideation PresentationThe team ended the semester by compiling feedback received from all the surveys and interviews into a comprehensive Marketing Guide. This guide covers everything from brand to marketing suggestions for various social media platforms. Conversations with a developer and marketing firm need to happen in the future, so this guide was developed as an easy resource for COA to point to in order for all parties to be on the same page when it comes to messaging and the brand.
Download Marketing GuideCOA has seen a dramatic drop in service utilization due to an increasing shortage of home care assistants nationally. In a focus group with home care aides conducted by COA, it was discovered that one of the primary causes of this shortage is dissatisfaction with scheduling. To help meet the current and increasing demand the Live Well team needed to better understand the scheduling needs for all stakeholders, including the senior/caregiver and aide, as well as assess the current system being used and identify how it can be more efficient.
Building off work done in the semester prior, the Live Well team divided the research phase into three separate parts. The team focused on primary research in the form of stakeholder interviews, secondary research in the form of literature review, and traditional benchmarking. The goal of each of these research strategies was to gain a more targeted understanding of user needs, successful existing products, and usability standards that would define future ideation. The team then collected and categorized all insights for communication to the COA team during the research report-out.
Download Research PresentationAfter analyzing insights gathered from the research phase, Live Well began the ideation phase. The team worked to develop initial concepts for each portal in the system, starting with the Senior portal and branching out to the other stakeholders. The team defined a rough aesthetic that would be used across the system and explored numerous layout possibilities with both physical and digital prototyping. During the ideation report-out, the team shared these rough concepts with the COA team and facilitated a discussion around the strengths and weaknesses of the concept as well as what additional features could be added in the near and long term. The team also began to identify partners for the future development of the system.
Download Ideation PresentationFollowing the ideation phase, the Live Well team narrowed in on a final aesthetic direction for the system. The team applied this aesthetic to all portals (Care Giver, Aide, Case Manager and Senior). A click-through prototype was then developed and brought to clients for initial user testing. This allowed the team to make small changes to the system while also capturing larger insights for future refinement. Alongside the development of the portals, the team also generated branding to accompany the system.
Download Refinement PresentationCOA has seen a dramatic drop in service utilization due to an increasing shortage of home care assistants nationally. In a focus group with home care aides conducted by COA, it was discovered that one of the primary causes of this shortage is dissatisfaction with scheduling. To help meet the current and increasing demand we need to better understand the scheduling needs for all stakeholders, including the senior/caregiver and aide, as well as assess the current system being used and identify how it can be more efficient.
The team performed primary and secondary research to better understand the needs of all stakeholders. This was translated into a first draft of a features list, which emphasized human centric components.
Download Research PresentationLow-fidelity prototypes were developed and tested to help draft a final features list and map the stakeholders’ care journeys.
Download Ideation PresentationAn implementation was put into place for future studios to follow.
Download Refinement Presentation